Metaballs Shape
Intro
Combine multiple Shapes into an organic blob.
UI
Shapes - Connect Shapes to combine into metaballs.
Smoothness - Determine how aggressively input blobs fuse together.
Threshold - Set the iso-level for contour extraction.
Outer Bands - Set the number of additional iso contours emitted outside the central threshold contour, dilated outward.
Outer Range - Set the distance at which the outermost band sits, in pixels. Intermediate outer bands are spaced evenly between threshold and this distance.
Inner Bands - Set the number of additional iso contours emitted inside the central threshold contour, eroded inward.
Inner Range - Set the distance at which the innermost band sits, in pixels. Intermediate inner bands are spaced evenly between threshold and this distance.
Quality - Set the SDF grid resolution as a power of two e.g: 1=64², 2=128², 3=256², 4=512². Higher gives smoother contours and resolves fine detail at the cost of compute time.
Field Smoothing - Set the number of box blur iterations applied to the field before extraction.
Polyline Smoothing - Set the number of smoothing iterations applied to the extracted contours.
Output - Select the format of the emitted contour:
- Polyline -
- Cubic Bézier -