Lighting Filter
Intro
Add contact shadows and point lights to Shapes to create long shadows. Combine the contact shadow controls with one or more lights to cast dynamic, directional shadows across a Composition.
UI
Threshold - Set the alpha value used to detect a Shape's edges.
Contact Shadow Radius - Set the distance over which the contact shadow falls off.
Contact Shadow Strength - Set the opacity of the contact shadow.
Contact Shadow Color - Set the color used to tint the contact shadow.
Lights
Mode - Determine whether a light should be used or not:
- On - Use the light.
- Solo - Restrict rendering to this light and any other lights set to Solo.
- Off - Disable the light.
Position - Set the position of the light source.
Color - Set the color of the light.
Range - Set the maximum distance from the light's Position that will be illuminated.
Radius - Set the light source's radius where larger values will produce softer shadow edges.
Intensity - Set the light's brightness.