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Lighting Filter

Intro​

Add contact shadows and point lights to Shapes to create long shadows. Combine the contact shadow controls with one or more lights to cast dynamic, directional shadows across a Composition.

UI​

Threshold - Set the alpha value used to detect a Shape's edges.

Contact Shadow Radius - Set the distance over which the contact shadow falls off.

Contact Shadow Strength - Set the opacity of the contact shadow.

Contact Shadow Color - Set the color used to tint the contact shadow.

Lights​

Mode - Determine whether a light should be used or not:

  • On - Use the light.
  • Solo - Restrict rendering to this light and any other lights set to Solo.
  • Off - Disable the light.

Position - Set the position of the light source.

Color - Set the color of the light.

Range - Set the maximum distance from the light's Position that will be illuminated.

Radius - Set the light source's radius where larger values will produce softer shadow edges.

Intensity - Set the light's brightness.