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Lattice Deformer

Intro​

Deform Shapes using a flexible grid of control points.

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Drag the 'Deform' slider to move the Lattice points.

UI​

Common Attributes +

Grid Count - Set the number of control points for the Lattice's grid.

Triangulate - When checked, a connected Shape will also be triangulated to enable texture deformation.

Deformers - Connect a Behaviour to perform 'per-point' manipulation of the lattice points.

Controllers - Connect a Lattice Controller which can be used to manipulate the position, rotation and scale of multiple Lattice points.

Buttons​

  • Reset Lattice - Return any Lattice points to their original grid positions.
  • Keyframe Selection - Add keyframes to the selected Lattice points.
  • Add Controller to Selection - Add a Lattice Controller which can be used to translate the current selection of Lattice points.

Layer tool​

With the Lattice Layer selected and the Select tool active, a Layer tool will appear in the Viewport.

To select Lattice points either:

  • Click to select.
  • Cmd/Ctrl + click individual points to add to the selection.
  • Marquee select multiple points.
  • Hold Option/Alt and draw around points to select them.

When multiple points are selected, a manipulator will appear that can be used to move them.

Viewport Snapping​

The Lattice's Layer tool respects Viewport Snapping. Where multiple points are selected and when using the manipulator, the last point selected will be used for the snapping. Alternatively, click a specific point within the selection and drag it to use that point for the snapping.